EDUCATION
WORK 
Royal Danish Academy
Master in Visual Game & Media Design
2022 - 2024​
During the programme, I continually combined the hands-on creation of digital games, animations, motion graphics and visual designs with innovative conceptual approaches to game design and story world design. I have worked with idea generation, creative process, and business models, and learned how to involve clients and game industry users in visual entertainment, storytelling, animation and motion graphics.

Aarhus University
Bachelor of Arts in Digital Design - IT, Aesthetics and Interaction
2018 - 2021
The digital design programme is about the interaction between people, computers, and culture. I worked with IT in art, experiences, design, communication, and aesthetics. In the Bachelor's program in Digital Design, I gained basic competence in creating new forms of digital products and interactions with concrete technologies, exploring and challenging our understanding of IT, and reflecting on and critiquing existing and possible future systems. 

Johan Borups Højskole
Design
2018 

Engelsholm Højskole
Electronic music and Vj-ing
2016

European Film College
Fiction Direction, Documentary Direction, Producing, Animation and Editing
2014 - 2015





De Grønne Pigespejdere
Projektleder
(project management /graphic design/ Illustrator)
Oct 2024 - Dec 2024

De Grønne Pigespejdere
Studentermedhjælper
(UI / UX / graphic design /content creation)
Oct 2023 - Dec 2024

Checkpoint Tales
Intern
(digital illustration/concept art)
Sep 2023 - Jan 2024

UMAGE
Stylist, Photographer & Graphic Designer 
(Photography/ photo editing / styling / motion graphics)
Mar 2022 - Feb 2023 

CED / CUDIM (Aarhus Univeristy)
Student Assistant 
(motion graphics / graphic design)
2019 - 2021 


TAPE (Venue)
Volunteer / Graphic Team
2019 - 2020



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