EDUCATION
WORK 
Royal Danish Academy
Master in Visual Game & Media Design
2022 - 2024​
During the programme, I continually combined the hands-on creation of digital games, animations, motion graphics and visual designs with innovative conceptual approaches to game design and story world design. I have worked with idea generation, creative process, and business models, and learned how to involve clients and users within the game industry, in visual entertainment, storytelling, animation and motion graphics.

Aarhus University
Bachelor of Arts in Digital Design - IT, Aesthetics and Interaction
2018 - 2021
The digital design programme is about the interaction between people, computers and culture. I worked with IT in areas such as art, experiences, design, communication and aesthetics. In the Bachelor's program in Digital Design, I gained a basic competence in creating new forms of digital products and interactions with concrete technologies, to explore and challenge our understanding of IT, as well as to reflect on and critique existing as well as possible future systems. 

Johan Borups Højskole
Design
2018 
Engelsholm Højskole
Electronic music and Vj-ing
2016
European Film College
Fiction Direction, Documentary Direction, Producing, Animation and Editing
2014 - 2015





De Grønne Pigespejdere
Student assistant 
(UI / UX / content creation)
Oct 2023 - Oct 2024

Checkpoint Tales
Intern
(digital illustration / concept art)
Sep 2023 - Jan 2024

Royal Danish Academy
Teaching assistent at Padegogical day 

(ChatGPT / generative AI)
Aug 2023 
UMAGE
Stylist, Photographer & Graphic Designer 
(Photography / photo editing / styling / motion graphics)
Mar 2022 - Feb 2023 
CED / CUDIM (Aarhus Univeristy)
Student Assistent 

(motion graphics / graphic design)
2019 - 2021 


TAPE (Venue)
Volunteer / Graphic Team
2019 - 2020